Increases accuracy by 5% per stack.
Items[]
Name | Effect | Rarity | Cost | |
---|---|---|---|---|
Blueberries | Every 3.5s: Gain 1 . If you have at least 10 , gain 1 instead. | Rare | 2 | |
Lucky Clover | Start of battle: Gain 1 . | Rare | 2 | |
Deck of Cards | Playing cards are offered in the shop.
Start of battle: Gain 2 . After 1s, reveal the ⭐ playing card. |
Rare | 3 | |
Ace of Spades | On reveal: Your next hit is critical. If the number of cards before is odd, gain 2 and 2 . | Rare | 4 | |
Acorn Collar | ⭐ items gain 5% critical hit chance for each stack. | Epic | 5 | |
Dragonskin Boots | When your health drops below 70%, gain 1 , 1 and 8 . | Epic | 6 | |
Lucky Piggy | Shop entered: Gain 1 gold.
Start of battle: Gain 2 . Chance-based effects of the ⭐ item are 25% more likely to trigger. |
Epic | 7 (3+2+2)
Piggybank + 2x Lucky Clover | |
Djinn Lamp | Every 2s: Gain 1 or 1 or 1 , depending on what you have the least of.
Use 7 , 7 , 7 , 7 and 27 health: Give the ⭐ Weapon +27 damage. |
Godly | 11 | |
Fancy Fencing Rapier | On hit: Use 3 to gain 2 damage. | Godly | 13 | |
Piercing Arrow | ⭐ Weapons deal +30% critical damage. They remove 5 on crit. | Unique | 10 |