Backpack Battles Wiki

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Backpack Battles Wiki
Backpack Battles Wiki
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Mana Icon

Resource used by magic items.

Items[]

Name Effect Rarity Cost
BPB Sapphire Line
Sapphire * Weapon socket - On hit: 20/30/45/60/90% chance to attack health directly, gain 2 Mana and inflict 1 Cold.
  • Armor & other sockets - For each 5 Mana you gain, gain 2/3/4/5/7 Block.
  • Backpack - Every 11/9/7/5/3.5s: Inflict 1 Cold.
Varies 1/2/4/8/16
Blueberries
Blueberries Every 3.5s: Gain 1 Mana. If you have at least 10 Mana, gain 1 Luck instead. Rare 2
Mana Orb
Mana Orb Every time an item activates, you have a 66.6% chance to gain 1 Mana. Epic 6
Magic Staff
Magic Staff On attack: Use 3 Mana to deal +6 damage and increase its damage by 2 until the end of battle. Epic 10 (4+6)

Broom + Mana Orb

Critwood Staff
Critwood Staff On attack: use 4 Mana to deal 7 additional damage and for the next 1s, all your attacks are critical. Epic 15 (4+6+5)

Broom + Mana Orb + Acorn Collar

Spectral Dagger
Spectral Dagger On attack: Use 1 Mana to attack health directly and deal +7 damage.

On stun: Triggers extra attack.

Legendary 10 (4+6)

Dagger + Mana Orb

Manathirst
Manathirst On hit: Gain 1 Mana. If you have at least 10 Mana, steal 2 life.

20 Mana used: Steal 12 life.

Legendary 13 (6+7)

Mana Orb + Hungry Blade

Darkest Lotus
Darkest Lotus On reveal: Generate 3 Mana + 3 Mana for each card before. For every Mana above 10, remove a random buff from your opponent instead. Godly 7
Djinn Lamp
Djinn Lamp Every 2s: Gain 1 Luck or 1 Spikes or 1 Mana, depending on what you have the least of.

Use 7 Block, 7 Luck, 7 Spikes, 7 Mana and 27 health: Give the Weapon +27 damage.

Godly 11
Book of Light
Book of Light Every 3s: Cleanse 1 Blind and heal for 8.

Use 10 Mana: Become invulnerable for 2s (once).

Godly 12
Staff of Unhealing
Staff of Unhealing Every 1.8s: Heal for 10. Use 5 Mana: Heal +4 more and for 2s, healing also deals damage. Godly 18 (4+6+8)

Broom + Mana Orb + Demonic Flask

Yggdrasil Leaf
Yggdrasil Leaf Start of battle: Gain 1 Mana and 1 Regeneration for each Nature item.

5 Manaused: Heal for 5 and cleanse 2 debuffs.

Unique 10
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